At the time, maybe I was a little unclear whether the game had to be a legitimate game that had previously been made but whatever I think this idea was alright so I just formulated a soundtrack in my mind. Archived from the original on August 3, 2002.Alrighty so when I was reading the challenge an idea instantly hit me. " GameSpot 's Best and Worst Video Games of 2001". ^ GameSpot VG Staff (February 23, 2002).Archived from the original on October 28, 2007. ^ Campbell, Colin Keiser, Joe (July 29, 2006).^ a b "NBA Street for PlayStation 2 Reviews".^ a b "NBA Street for GameCube Reviews".^ Mirabella III, Fran (February 25, 2002).^ Varanini, Giancarlo (February 27, 2002).With the success of the NBA Street series, EA Sports BIG expanded to the format to football with NFL Street and soccer with FIFA Street. It was a runner-up in GameSpot 's annual award category for the best alternative sports console game, which went to Tony Hawk's Pro Skater 3. In Japan, Famitsu gave it a score of 31 out of 40 for the PS2 version, and 30 out of 40 for the GameCube version. The game received "favorable" reviews on both platforms according to video game review aggregator Metacritic. Kevin Toyama reviewed the PlayStation 2 version of the game for Next Generation, rating it four stars out of five, and stated that "Despite a few small imperfections, NBA Street delivers a basketball experience even sports game cynics can't help but love." Combined sales for all NBA Street games released between January 2000 and August 2006, across the three game systems, reached 5.5 million units in the United States by the latter date. Between January 2000 and August 2006, this release was the 18th highest-selling game launched for the PlayStation 2, Xbox or GameCube consoles in the United States. In the United States, NBA Street 's PlayStation 2 version sold 1.7 million copies and earned $57 million by August 2006. Their personalities and appearances were loosely inspired by real players, such as Stretch, the "cover athlete" who resembled Julius Erving in looks and abilities. The game introduced several recurring characters called Street Legends, fictional basketball players who served as the series' bosses, each masterful in a particular aspect of basketball and representing a specific area of the United States. Instead, the City Circuit ended once a player beat the Street Legend "Stretch". He was however removed as the "Final Challenge" in the Gamecube version as he now played for the Washington Wizards in the game. Michael Jordan, who announced his comeback from his second retirement with the Washington Wizards a few months after the PlayStation 2 release, is available on both the Gamecube and PlayStation 2 versions. However, only 5 players are available from each team. Twenty-nine NBA teams are playable, with rosters from around 20. Instead of a time limit, the first team to score 21 points are deemed the winner. Games are scored not by traditional standards, as two-point field goals are worth one point, while made shots behind the 3-point line are worth two. For instance, in-game players are able to jump high enough to grab three-point shots mid-arc (goaltending is permitted and is often used as a defensive strategy). The gameplay could be considered an "arcade" style of basketball in that it is not a true simulation, similar to the NBA Jam series. Single player options included a user-created player touring famous American locations, picking up teammates from NBA rosters along the way. ![]() If a team fills a special meter through flashy and effective gameplay, they get to perform a Gamebreaker, which is a special shot that not only adds to their score, but it subtracts an amount from their opponents' score. Aside from the basic structure of basketball, players try to collect trick points, which are scored through the use of almost every basketball game maneuver such as faking out defenders, shot blocking, diving for the ball, and dunking. NBA Street is a basketball video game of three-on-three street basketball.
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